Description

In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game session with an attacker. The victim must open the "Wireless Play" (or "LAN Play") menu from the game's title screen, and an attacker nearby (LDN) or on the same LAN network as the victim can send a crafted reply packet to the victim's console. This enables a remote attacker to obtain complete denial-of-service on the game's process, or potentially, remote code execution on the victim's console. The issue is caused by incorrect use of the Nintendo Pia library,

INFO

Published Date :

2024-09-30T00:00:00.000Z

Last Modified :

2024-09-30T17:40:34.135Z

Source :

mitre
AFFECTED PRODUCTS

The following products are affected by CVE-2024-45200 vulnerability.

Vendors Products
Nintendo
  • Mario Kart 8
REFERENCES

Here, you will find a curated list of external links that provide in-depth information to CVE-2024-45200.

CVSS Vulnerability Scoring System

Detailed values of each vector for above chart.
Attack Vector
Attack Complexity
Privileges Required
User Interaction
Scope
Confidentiality Impact
Integrity Impact
Availability Impact